| _beta | lorentzTransform | private |
| _gamma | lorentzTransform | private |
| adjoint() const | matrix< double > | |
| beta() | lorentzTransform | inline |
| conjugate() const | matrix< double > | |
| det() const | matrix< double > | |
| el(const int i, const int j) | matrix< double > | |
| el(const int i, const int j) const | matrix< double > | |
| element(const int i, const int j) | matrix< double > | inline |
| element(const int i, const int j) const | matrix< double > | inline |
| fourVec class | lorentzTransform | friend |
| inv() | matrix< double > | |
| lorentzTransform() | lorentzTransform | inline |
| lorentzTransform(const matrix< double > &m) | lorentzTransform | inline |
| lorentzTransform(double, double, double) | lorentzTransform | |
| lorentzTransform(const threeVec &beta) | lorentzTransform | |
| lorentzTransform(const fourVec &) | lorentzTransform | |
| lorentzTransform(const rotation &) | lorentzTransform | |
| LU() const | matrix< double > | |
| matrix() | matrix< double > | |
| matrix(const int n, const int m) | matrix< double > | |
| matrix(const int n, const int m, double *p) | matrix< double > | |
| matrix(const matrix &M) | matrix< double > | |
| ncols() const | matrix< double > | inline |
| nrows() const | matrix< double > | inline |
| operator*(const matrix &M) const | matrix< double > | |
| operator*(const threeVec &v) const | matrix< double > | |
| operator*(const fourVec &v) const | matrix< double > | |
| operator*(const double &a) const | matrix< double > | |
| operator*=(fourVec &, const lorentzTransform &) | lorentzTransform | friend |
| matrix< double >::operator*=(const double a) | matrix< double > | |
| operator+(const matrix &M) const | matrix< double > | |
| operator+=(const matrix &M) | matrix< double > | |
| operator-(const matrix &M) const | matrix< double > | |
| operator-=(const matrix &M) | matrix< double > | |
| operator=(const matrix &) | matrix< double > | |
| print(std::ostream &os=std::cout) const | matrix< double > | |
| scan(std::istream &is=std::cin) | matrix< double > | |
| set(double, double, double) | lorentzTransform | |
| set(const threeVec &beta) | lorentzTransform | |
| set(const fourVec &) | lorentzTransform | |
| set(const rotation &) | lorentzTransform | |
| setStatus(const int s) | matrix< double > | inline |
| status() const | matrix< double > | inline |
| trace() const | matrix< double > | |
| transpose() const | matrix< double > | |
| zero() | matrix< double > | |
| ~lorentzTransform() | lorentzTransform | inline |
| ~matrix() | matrix< double > | |